Added: - New app icon - New animated background in user interface - PowerVR DMA support (Sonic Shuffle, Simple2000 Series) - PowerVR fog support - 32-bit support for Android - GL ES 3.x support for Android - AArch32 and AArch64 JITs for Android - Built in fps counter - Automatic frame skipping - Reset binds option in input menu - Support for Nintendo Switch Joy Cons - Automatic library directory scanning - Touch screen suppport - Virtual gamepad input device - Save state support Changed: - Mac builds are now distributed as app bundles - Mac builds now write out internal files to ~/Library/Application Support/redream - Make options save before shutting down in the off-chance that there's a crash during shutdown - Improved per-strip accuracy - Optimized texture conversion routines - Lowered per-pixel requirement to GL 4.3+ / GL ES 3.2+ - Improved framebuffer presentation accuracy and raw framebuffer write detection - Numerous rendering performance improvements as a result of Android optimizations - Improved AMD rendering performance when using per-pixel sorting.